The application interface offers three modes:ġ) Package mode: add package files to a list and load them into the selected application. In order to share and distribute texture modifications, packages can be created, which are both compressed and prevent a further modification. TexMod is an utility to find, save and modify textures in Direct3D 9. So its a little bit old, modding that were used 10 years ago. Tomb Raider 2013 using it if looking at Nexus, Mass Effect2 using it too, among some other older games that runs in dx9. They usually shares the same basics whatever game its about. For more information check out the documentation.Īs of January 1st 2017, ReShade is open sourced under the terms and conditions of the BSD 3-clause license! You can help development with your own contributions via the official GitHub repository.There's plenty of guides online for modding games with Texmod, so not that very hard to find. ReShade 5.0 introduced a powerful add-on API that makes it possible to write add-ons for both ReShade and the games it is used with. Write your shaders just once, they'll work everywhere, regardless of your target being Direct3D or OpenGL: ReShade takes care of compiling them to the right shader model and language (HLSL, GLSL or SPIR-V). The syntax is based on HLSL, adding useful features designed for developing post-processing effects: Define and use textures right from the shader code, render to them, change renderstates, retrieve color and depth data, request custom values like timers or key states. ReShade features its very own shading language and compiler, called ReShade FX. NET Framework 4.6.2 or higher installed is required. ReShade supports all of Direct3D 9, Direct3D 10, Direct3D 11, Direct3D 12, OpenGL and Vulkan.Ī computer with Windows 7 SP1, 8.1, 10 or 11 and.
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